Could you please let me know what I should change and where on Podium DD2 setup because I have a Podium DD1 and it is not clear for me :) Thank you very much :)
Also is there a chance that Assetto Corsa Evo settings would be available soon ?
Thank you very much! I'm new to Fanatec and comming from a belt driven device. First I was a bit overwhelmed by all the settings and couldn't find the right for me and CS DD+. But after I downloaded Fanalab, installed some of your profiles and entered your ingame suggestions for games like ACC, F1 and Dirt 2, I had a lot of fun while driving with amazing force feedback and understandable driving behavior.
After having fun in Dirt 2 I also copied these settings and used it for EA WRC, a game were I had problems with the FFB at the first try. It works very well.
So again, very nice work! Fanalab is a must have to get the most out of the gear.
I got my CSL DD (8Nm) this weekend. this is my first Fanatec product, I have download these profiles and set them up based on the Readme.
Following questions:
CS DD profiles feel extremely hard/harsh in ACC, I literally have to fight the wheel to hold a corner. Do I need to adjust every profile from 15Nm to 8Nm?
In iRacing it feels much more natural and softer/ more realistic, do I go with Automatic wheel force in iRacing and that's it or are there further changes I need to do?
In the AC EVO web you have a pdf with their recommended settings for Fanatec. I have a DD2 and honestly is the more realistic road cars I ever played in any sim.
As MadDog-IC wrote in another post about changing the BRF setting, you can do this with FF and other settings
Either:
1) Load each profile on at a time, change the BRF setting and then re-save that profile with the changes.
or
2) Use a free program such as "Grepwin" or "Notepad ++" that can do multi-file search and replace and have it search the Maurice profiles and change all their BRF values to your new BRF=20 setting. I use "GrepWin" myself.
Just got a CS DD+ base and using Maurice's profiles for ACC.
When playing ACC with Maurice's profiles I find it is way too strong for me.
They use 100% FFB on the base and 60% Gain in game.
My question is if I want to decrease the strength, do I need to adjust the FFB on the Base and Gain in game by the same amount? Or don't touch the in game settings at all and only adjust the Base.
Alternatively I hear people say always keep the Base at 100% and only adjust Gain in game.
Personal preference and others may naturally disagree with this, as you stated the conventional wisdom is to have game gain lower (60%) than Wheel FFB (100%) and to adjust overall strength with Fanatec Wheel FFB, However I personally don't agree with this for all situations / Games.
This may be the norm but I whilst the higher Wheelbase FFB strength can be give greater headroom for peak forces, it can also have the potential to injure yourself badly and even make it to hard and tiring to drive the car (You should drive the car and not the other way around were it drives you by making it difficult to turn or be too forceful when hitting curbs, bumps, walls, other cars).
You can do it two ways for example, using my Podium DD1 (at Linear mode 50% / 7.5 Nm) + F1 Wheel or your CS DD+ (At PEAK mode 50% / 7.5Nm) would be exactly the same.
What matters is the feel, With ACC the recommended may be best, but other games with finer independent control on road feel / curbs, Steering and suspension FFB such as Grid Legends and other Codemaster Rally and F1 games I prefer the Gain in game higher than the Wheelbase FFB as it gives better feel on ripple strips whilst not overly strong on suspension and steering forces, with very crisp and detailed response allowing for quick catches of slides, with minimal damping effects.
General examples of what is happening with different settings in game and Wheelbase.
Gain 50% + Wheelbase FFB (50%) = 50% of 7.5Nm = Overall Force 3.75Nm total. (OK Rubbery steering with poor road and ripple strip feel)
Gain 60% + Wheelbase FFB (100%) = 60% of 15Nm = Overall Force 9Nm total. (Way to strong steering and road forces for a F1 wheel)
Gain 100% + Wheelbase FFB (50%) = 100% of 7.5Nm = Overall Force 7.5Nm total (Ok, but most likely to have clipping though).
I have used in other games apart for ACC and always alter strength with Fanatec Wheelbase on a Car to car basis once Game gain is set:
Gain 85% + Wheelbase FFB (40% or 50% or 60%) = 85% of 6 or 7.5 or 9Nm = Overall Force of 5.1 or 6.37 or 7.65Nm total (No clipping at all, Natural steering, road and ripple strip forces whilst FFB meter at highest natural level).
I intentionally limit the DD1 to 7.5nm as that is more than enough forces for a F1 wheel.
So, I am quite a noob when it comes to FFB profiles and how to set them up.
I watched a YouTube tutorial on Maurice’s FFB setups and how I can use them. The only issue I have with those profiles is that there isn’t one for the car I want to use in AC.
So, I wanted to ask if anybody has a good FFB setup for AC that I can generally use for all the cars that don’t have a profile from Maurice.
Comments
Hi, sorry I am totally new on this field.
Could you please let me know what I should change and where on Podium DD2 setup because I have a Podium DD1 and it is not clear for me :) Thank you very much :)
Also is there a chance that Assetto Corsa Evo settings would be available soon ?
Thank you very much for all your help :)
Thank you very much! I'm new to Fanatec and comming from a belt driven device. First I was a bit overwhelmed by all the settings and couldn't find the right for me and CS DD+. But after I downloaded Fanalab, installed some of your profiles and entered your ingame suggestions for games like ACC, F1 and Dirt 2, I had a lot of fun while driving with amazing force feedback and understandable driving behavior.
After having fun in Dirt 2 I also copied these settings and used it for EA WRC, a game were I had problems with the FFB at the first try. It works very well.
So again, very nice work! Fanalab is a must have to get the most out of the gear.
Hello all
I got my CSL DD (8Nm) this weekend. this is my first Fanatec product, I have download these profiles and set them up based on the Readme.
Following questions:
CS DD profiles feel extremely hard/harsh in ACC, I literally have to fight the wheel to hold a corner. Do I need to adjust every profile from 15Nm to 8Nm?
In iRacing it feels much more natural and softer/ more realistic, do I go with Automatic wheel force in iRacing and that's it or are there further changes I need to do?
Hey Maurice, have I missed something or do you currently not have a profile for the Audi Quattro V8 DTM in AMS2? THX
AC EVO feels awful at the moment no matter the ingame or wheel settings I use on my DD1.
Does anyone have any good ingame and wheelbase settings that actually feel like you are connected to the tires and road?
In the AC EVO web you have a pdf with their recommended settings for Fanatec. I have a DD2 and honestly is the more realistic road cars I ever played in any sim.
As MadDog-IC wrote in another post about changing the BRF setting, you can do this with FF and other settings
Either:
1) Load each profile on at a time, change the BRF setting and then re-save that profile with the changes.
or
2) Use a free program such as "Grepwin" or "Notepad ++" that can do multi-file search and replace and have it search the Maurice profiles and change all their BRF values to your new BRF=20 setting. I use "GrepWin" myself.
Just experiment with the strength in one car to see if this helps you and then apply it to all other cars.
I can't tell you what to set up in iRacing because I don't play it.
Alright, thanks for the tip.
My main issue is that I have to fight the wheel an unreasonable amount. Even with mid engined cars the it is a "workout" to just take a basic corner.
Is there a specific setting that would impact e.g. the self centering the most?
Hello,
Just got a CS DD+ base and using Maurice's profiles for ACC.
When playing ACC with Maurice's profiles I find it is way too strong for me.
They use 100% FFB on the base and 60% Gain in game.
My question is if I want to decrease the strength, do I need to adjust the FFB on the Base and Gain in game by the same amount? Or don't touch the in game settings at all and only adjust the Base.
Alternatively I hear people say always keep the Base at 100% and only adjust Gain in game.
Which is the correct method to reduce strength?
Hallo ich such die richtige Einstellung für das fanatec DD extreme
Für den porsche gt3 im acc
Kann mir jemand helfen
Personal preference and others may naturally disagree with this, as you stated the conventional wisdom is to have game gain lower (60%) than Wheel FFB (100%) and to adjust overall strength with Fanatec Wheel FFB, However I personally don't agree with this for all situations / Games.
This may be the norm but I whilst the higher Wheelbase FFB strength can be give greater headroom for peak forces, it can also have the potential to injure yourself badly and even make it to hard and tiring to drive the car (You should drive the car and not the other way around were it drives you by making it difficult to turn or be too forceful when hitting curbs, bumps, walls, other cars).
You can do it two ways for example, using my Podium DD1 (at Linear mode 50% / 7.5 Nm) + F1 Wheel or your CS DD+ (At PEAK mode 50% / 7.5Nm) would be exactly the same.
What matters is the feel, With ACC the recommended may be best, but other games with finer independent control on road feel / curbs, Steering and suspension FFB such as Grid Legends and other Codemaster Rally and F1 games I prefer the Gain in game higher than the Wheelbase FFB as it gives better feel on ripple strips whilst not overly strong on suspension and steering forces, with very crisp and detailed response allowing for quick catches of slides, with minimal damping effects.
General examples of what is happening with different settings in game and Wheelbase.
Gain 50% + Wheelbase FFB (50%) = 50% of 7.5Nm = Overall Force 3.75Nm total. (OK Rubbery steering with poor road and ripple strip feel)
Gain 60% + Wheelbase FFB (100%) = 60% of 15Nm = Overall Force 9Nm total. (Way to strong steering and road forces for a F1 wheel)
Gain 100% + Wheelbase FFB (50%) = 100% of 7.5Nm = Overall Force 7.5Nm total (Ok, but most likely to have clipping though).
I have used in other games apart for ACC and always alter strength with Fanatec Wheelbase on a Car to car basis once Game gain is set:
Gain 85% + Wheelbase FFB (40% or 50% or 60%) = 85% of 6 or 7.5 or 9Nm = Overall Force of 5.1 or 6.37 or 7.65Nm total (No clipping at all, Natural steering, road and ripple strip forces whilst FFB meter at highest natural level).
I intentionally limit the DD1 to 7.5nm as that is more than enough forces for a F1 wheel.
Hi everyone,
So, I am quite a noob when it comes to FFB profiles and how to set them up.
I watched a YouTube tutorial on Maurice’s FFB setups and how I can use them. The only issue I have with those profiles is that there isn’t one for the car I want to use in AC.
So, I wanted to ask if anybody has a good FFB setup for AC that I can generally use for all the cars that don’t have a profile from Maurice.
Thanks!
Here are some profiles for AC and Project Cars 1 and 2 I have created with FFB Profile, RPM Rev LEDS, etc.
https://drive.google.com/open?id=1CBsWXQ_EC3tLML9_u59CWoPxhYpPK3Aq&usp=drive_fs
Hi, thanks a lot for sharing your FFB Settings with me. The ones I have tried out so far feel really nice.