What multiplier preserves the most DirectInput fidelity?
I've kind of strange question, have not much hope it'll get answered, but it won't hurt to try, would love driver/firmware developer to clarify :)
My question stems from my (little) familiarity with DirectInput. DirectInput specifies magnitudes in integer 0:10000. So if you set force in game to something low, this range become 0:1000 (roughly). So, this is much smaller resolution.
So my quesition is: is there any difference between reducing force multiplier in game and reducing multiplier in Wheel preset (FOR/SPR/DPR forces). In other words, what gives higher precision:
Game 10% force, Wheel 100% FOR/SPR/DPR
Game 100% force, Wheel 10% FOR/SPR/DPR