Rapid inputs on rotaries are ignored
Looking to see if there's a solution to this. I've got the Podium F1 wheel, and I'm finding I can't make rapid inputs with either of the thumb encoders, nor with the multi-position switches in encoder mode. It seems like there's an upper speed to how quickly the controller will send button inputs.
In my case, I'm looking at iRacing, where I want to make very rapid adjustments in certain cars many times a lap. If I spin the thumb encoders too fast, the button inputs are practically ignored, and slowing down until they are registering is too slow for my purposes. I know the game can handle faster inputs than what I'm sending - if I bind an input to space bar and mash away at that, it works just fine. But it looks like spinning too fast just causes the controller to register the button as one single press-and-hold rather than many individual clicks.
Is there some way to adjust... I guess the sensitivity? of the dials so that they'll send inputs faster and/or "hold" the button down less?