Slew rate filter
Would it be possible to have this added in the next driver because ever since iracing's updated the bumps and curbs the DD1 is far too violent and chatty.
The reason why is the rate of change of FFB for these bumps is massive and the DD1 seems to have a really high slew rate so it actually is able to communicate that to the wheel.
The other filters can calm this down but since they work even for low rates of change of FFB ramping them up has unintended consequences and just aren't suitable. e.g. Take these two filters
Slew Rate = f2 = f1 + min(s, destF - f1) where F1=5 and DestF=10 and s=1, The result would be F2=6
Damping = f2 = f1 + (DestF-F1)*d where F1=5 and DestF=10 and d=.5, The result would be F2=7.5.
Damping would be initially faster but never get to DestF. Slew rate however would get there in 5 ticks