OpenXR API DLL ACC FFB Initiation failure
Sam Kilian
Member
Hi everyone,
I try to use OpenXR instead of SteamVR (OpenVR) for ACC cause it's way more modern. Better visuals, better perfomnace etc.
In order to be able to use it, you need to replace the original SteamVR DLL within the ACC engine folder, with the one from OpenXR. Unfortunately this DLL failures to initiate the FFB on my DD2 Base. It seems in the original SteamVR are codelines for the Fanatec Software, that are missing in the DLL from OpenXR.
Is there any workaround for this Issue? Or alternatively anyone here, who knows which lines in the SteamVR DLL initiate the FFB? So that can I provide them to the Devs of OpenXR, that they can implement them to their DLL aswell?
Thank you for your attention.
Greetings from Germany
Comments
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FFB comes from directX input
you should check the game settings