This should have been explained in the documentation, very disappointing nobody thought to include details for this stuff in the manual after all the work they did making the screen, electronics and code. Anyway I hope that when the software is released it allows recording of this data so we can analyse how close we are to clipping after doing some laps after a session so we can accurately adjust forces. Because trying to drive hard while reading the screen is tough
Thanks Leon. Unfortunately I can't read Chinese so it's of no help. Which is a shame because it looks like a very well made video that explains everything well.
at 00:01, i set game has FFB clipping, and DD not use tk for safety. ff = 50, than use ff =100, there is no different . So the steering wheel strength has nothing to do with the game. too bad.
at 03:00, i set game has no FFB clipping. and DD use tk , FF is 30 , 60, 100, You can see the FFB waveform of the game and the steering wheel. FF is higher, The closer DD wheel is to the game.
at 00:01, i set game has FFB clipping, and DD not use tk for safety. ff = 50, than use ff =100, there is no different . So the steering wheel strength has nothing to do with the game. too bad.
at 03:00, i set game has no FFB clipping. and DD use tk , FF is 30 , 60, 100, You can see the FFB waveform of the game and the steering wheel. FF is higher, The closer DD wheel is to the game.
DD shows this very intuitively. I like it
Is there any way of saving this data for after play review as I mostly play in VR and cannot look at it real time thanks
at 00:01, i set game has FFB clipping, and DD not use tk for safety. ff = 50, than use ff =100, there is no different . So the steering wheel strength has nothing to do with the game. too bad.
at 03:00, i set game has no FFB clipping. and DD use tk , FF is 30 , 60, 100, You can see the FFB waveform of the game and the steering wheel. FF is higher, The closer DD wheel is to the game.
DD shows this very intuitively. I like it
Is there any way of saving this data for after play review as I mostly play in VR and cannot look at it real time thanks
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